Tag: maya

Head Sculpt

Closeup Zbrush BPR render of character I did 3 month ago for a client.

head


Game Art

A test I did in half a day for my game programmer friend to use on his game engine.I use Maya and Photoshop

Game art


commercial

Here is some models I finished for recent TV commercial which currently working on as character and environment modeler. Environments not finished yet but I’ll post some screenshots soon.

Used zbrush for sculpting and texturing, Maya for retopo and base model.


Recent test with Maya Xgen and Arnold

Recent test with Maya Xgen and Arnold

CubeArt01small