SUMMARY OF QUALIFICATION
⦁ Worked over 10 years in animation and vfx industry with variety of responsibilities.
⦁ Self-taught artist with ability to adapt and learn new workflow and softwares.
⦁ Ability to work on tough deadlines.
⦁ Supporting and educating other artists.
⦁ Collaborating with other artists and professionals to create quality art.
⦁ Ability to juggle several tasks at a time.
⦁ Perfect understanding of pipeline from preproduction to post.
⦁ Ability to follow directions to meet director’s vision.
⦁ Love challenge, problem solving and finding solutions.
⦁ Ability to supervise and manage small to mid size team of artists.
⦁ Supervised several projects (on the set to post production).
⦁ Experienced in film, animation,TV commercials and music videos.
AREAS OF EXPERTISE
Houdini FX Artist, Grooming, 3D Generalist,
Sidefx Houdini , Autodesk Maya, Yeti
The Foundry Mari
The Foundry Nuke
Allegorithmic Substance Painter
Solidangle Arnold for Maya, Solidangle Arnold for Houdini, Mantra
Kharazmi school – Diploma in Computer Programming 2000-2001
Mahshahr Azad University – Software Engineering 2002-2005
CG Supervisor & Manager 2006-2009 (Iran)
Magic World animation studio – Iran
I was responsible for managing a team of artists to work on several TV commercials, music videos.
Solving production issues, stablishing pipeline and educate. At the meaning time I worked as an artist doing modeling, uv, texturing, lighting, shading and compositing.
Freelance CG Artist 2009-2012 (Iran)
Worked with several animation companies ( distant and in house).
character modeling, texturing, lighting and shading, compositing also managed a few TV commercials and music video projects.
Lead Lighting, Shading and compositor 2012-2013 (Iran)
CG/VFX Supervisor & Manager 2013-2015 (Iran)
Had two busy years,working on few music videos for famous singers in Iran and Dubai, also a commercial for Hype Energy Drink and two movies.
Freelance 3d artist 2015 to current (Iran)
Currently working as 3d generalist doing character & environment modeling, texturing and lighting for upcomming TV commercials.