SUMMARY OF QUALIFICATION
⦁ Worked over 10 years in animation and vfx industry with variety of responsibilities.
⦁ Self-taught artist with ability to adapt and learn new workflow and softwares.
⦁ Ability to work on tough deadlines.
⦁ Supporting and educating other artists.
⦁ Collaborating with other artists and professionals to create quality art.
⦁ Ability to juggle several tasks at a time.
⦁ Perfect understanding of pipeline from preproduction to post.
⦁ Ability to follow directions to meet director’s vision.
⦁ Love challenge, problem solving and finding solutions.
⦁ Ability to supervise and manage small to mid size team of artists.
⦁ Supervised several projects (on the set to post production).
⦁ Experienced in film, animation,TV commercials and music videos.
⦁ Highly motivated and eager to update my knowledge everyday.
AREAS OF EXPERTISE
Character, organic and environment modeling
Lighting and shading
The Foundry Mari
The Foundry Nuke
Allegorithmic Substance Painter
Solidangle Arnold for Maya
Chaosgroup Vray for Maya
OS : Mac & Windows
Kharazmi school – Diploma in Computer Programming 2000-2001
Mahshahr Azad University – Software Engineering 2002-2005
CG Supervisor & Manager 2006-2009 (Iran)
Magic World animation studio – Iran
I was responsible for managing a team of artists to work on several TV commercials, music videos.
Solving production issues, stablishing pipeline and educate. At the meaning time I worked as an artist doing modeling, uv, texturing, lighting, shading and compositing.
Freelance CG Artist 2009-2012 (Iran)
Worked with several animation companies ( distant and in house).
character modeling, texturing, lighting and shading, compositing also managed a few TV commercials and music video projects.
Lead Lighting, Shading and compositor 2012-2013 (Iran)
CG/VFX Supervisor & Manager 2013-2015 (Iran)
Had two busy years,working on few music videos for famous singers in Iran and Dubai, also a commercial for Hype Energy Drink and two movies.
Freelance 3d artist 2015 to current (Iran)
Currently working as 3d generalist doing character & environment modeling, texturing and lighting for upcomming TV commercials.