Blog

Goblin

My recent personal project to get more familiar with Maya Xgen.


BMW exhibition

A project I did year ago for a car exhibition company. design , modeling and rendering. softwares used : maya,arnold and nuke

bmw_renderLow


Robo Bust

Snapshot of robo bust sketch I did in few hours 3 years ago.

mech4Web2


Realflow Water sim

Small waterfall sim I did about a year ago.


Head Sculpt

Closeup Zbrush BPR render of character I did 3 month ago for a client.

head


Game Art

A test I did in half a day for my game programmer friend to use on his game engine.I use Maya and Photoshop

Game art


commercial

Here is some models I finished for recent TV commercial which currently working on as character and environment modeler. Environments not finished yet but I’ll post some screenshots soon.

Used zbrush for sculpting and texturing, Maya for retopo and base model.


Arnold Mandelbolt test

160 Mil spheres rendered in Arnold

mandWeb


Recent test with Maya Xgen and Arnold

Recent test with Maya Xgen and Arnold

CubeArt01small